My own edition

Hey all!

You know what it’s the last time I’m going to make excuses for taking my sweet time to post, cause… There’s a chance it stays that way for a while. Lots of work, lots of side projects! I’m still working on my app (little less this week); it’s doing well but need more of a marketing push, and I’m still fixing bugs, currently stuck trying to add google play achievements to it, eheh.

Also! I decided to put Skies of Arcadia aside for now. Remember me talking about making a full extension? Well turns out it takes a lot of time to do that! I decided to make a 150 (more like 170) set, and I have a spreadsheet of all the cards to put there. I’m telling you, trying to balance the card types, converted mana costs, powers, rarities AND mechanics is hell of a challenge.

So I figured I could showcase some of the cards I’m making, instead of going through the pain of featuring and adapting my old designs on top of trying to make slightly under 200 new balanced and creative cards. Here is a couple of them:

For the little story, the illustration on Akri Miner comes from a graffiti that was made at the treasure island music festival quite recently. When I saw it I quickly thought of the original illustration on Llanowar Elves, by Anson Maddocks. Needless to say I was inspired to make a card that would remind all of it. Also know that drows are underground dark elves in the worlds of dungeon and dragon, the most famous one being Drizzt

I quite like it that way, even though I think the final version of “burrower” will just make it unblockable to flyiers. What do you think? Let’s ramp in black!


Now on to Seli, Mage Killer. I think I will work on the name some more. I wanted to pack some punch in her design, and was inspired by the recent semi-cycle of competitive 3 drops from M14, Lifebane ZombieWitchstalker and Mindsparker.

The protection against shamans and wizards is cute and flavorful, and might even be relevant once in a while, especially if I create some more wizards. The ability to be unblockable when attacking planeswalkers is the one I’m the most proud of. I think it’s something that should exist somewhere in standard, and to be fair it should be put on a creature that’s mostly meant to do that.

Now I still wasn’t satisfied with the abilities on Seli. First one was cute, second one was niche, but Seli could still be dealt with pretty easily and definitely wasn’t standard worthy if not fighting a planeswalker. So I guess I just made her a little stronger when fighting controlling mages… If somebody uses a removal spell on her, it will cost them another nonland permanent. High price for a white, blue or black control deck. Especially since they don’t have all that many permanents. I guess could make is free for them, but I can’t imagine leaving the land option all the time, do you think I’m wrong? Control decks like their lands, I guess…

I kinda wish I could see Seli fight her way against a Theros Esper deck, or bash into Garruk, Domri Rade or Xenagos…

That’s it! You have been introduced so some of my most specific work on my new edition. Hope you are eager for more and that I will have more to give soon. Have a great week! 🙂

Flash draft

Hey all! Just wanted to do a quick post about wizard’s new weekly draft feature. Every week there will be a new draft pool for you to make a quick simulation with. I just did it in a couple minutes, and it turned out ok I think! The link is here if you want to try it out:

I thought I was going to be simic and I turned Golgari in the end. I ended up making a bunch of rare picks at the end too! I highlighted the green/back cards bellow so you could see what the deck might have looked like. Enjoy!

Round 1:
Elvish Mystic
Water Servant
Deadly Recluse
Mark of the Vampire
Time Ebb
Undead Minotaur
Lay of the Land
Undead Minotaur
Altar’s Reap
Cyclops Tyrant
Angelic Wall

Round 2:
Elvish Mystic
Liliana’s Reaver
Rumbling Baloth
Dark Favor
Liturgy of Blood
Groundshaker Sliver
Mark of the Vampire
Angelic Accord
Nightwing Shade
Galerider Sliver
Grim Return
Merfolk Spy
Zephyr Charge

Round 3:
Rumbling Baloth
Predatory Sliver
Briarpack Alpha
Mark of the Vampire
Minotaur Abomination
Wild Ricochet
Giant Spider
Burning Earth
Brindle Boar
Ranger’s Guile
Shadowborn Apostle


Also quick shout-out to the anonymous creator of the following planeswalker, that I find quite nice and mostly spot on for treefolk flavor. I would have to give more thought to the power level, but so far I’m thinking it’s mostly reasonable.

And that’ll be it for this late week post, I hope you enjoy the diversity of posts recently! I’m itching to create more cards though, so you can count of a more meaty update soon. Have a nice weekend!

All over the place

Hey all, I know it’s been a while… I don’t have specific cards yet, but I thought I’d feel you in on a couple things I have been working on since my last post!

First, without further ado, I’m pleased to introduce the first version of my Magic life counter app: MTG20 LifeCounter! Catchy, isn’t it? It’s finally in google play store, and you can download it for free!shotIt contains a bunch of features; the usual ones (actually track life, dice, coin, restart, poison, etc.) and I added a couple things that I found very nice to have:

  • Make/save your own profile (including text color and cropped background images)!
  • Organize a tournament/draft with friends and keep track of the scores!

There is still a few quirks and I intend to add more features in the near future, make sure it works well on tablet and add it to the amazon app store! Here is the address, if you haven’t picked up on the two previous links 😉

I have also been tracking the progress of my peers that have been working with me during this game jam I went to over a month ago. We made a nice little game during one weekend, and hopefully soon I’ll be showing you what it looks like and giving you the links for the Android/iOS store!

Magical Announcement

Now for you Magic enjoyment, breaking news! I’m working on a full magic extension. I have been digging some numbers on how many cards I should be making, how many creatures, instants, how many high cost, how many commons, uncommons, rares, how many new mechanics… Some of them are defined, some of them not just yet, but here are my candidates:

  • “High Flyiers” (not in the way WotC uses the word) that can only block others and simple flyiers and can only be blocked by other “high flyiers”.
  • “Low” creatures that can’t be blocked by flyiers and “high flyiers”.
  • Villages.
  • Tribal types.
  • Lots of protection + color change.
  • Creatures with a few “Fate” counters that go away on specific actions, and grant abilities when all gone.

Don’t hesitate to tell me if you like some more than others 🙂

Limited Information

As I probably already mentioned, I’m a great fan of limited Magic. I regularly post my drafts on twitter (follow me!), and play regularly both online, at pre-release, and at home with a league of friends. If you are interested in limited information, check out this video:

Zach Hill tries to guess first pick in the first pack, for a draft of Hall of Famers at Pro Tour Theros. Very interesting stuff! Especially since Theros is still fairly fresh in everybody’s minds. In the same vein, if you like limited you really should know about Limited Resources. Marshall Sutcliffe‘s podcast is a long running, enjoyable and useful weekly episode and you should try it out!

And that’s it for now! I’m working on a quick post about cool magic rules that you should enjoy, and I’ll try and get back into the habit of posting card designs here. I can’t be designing only for my own edition, I want to share some with you and the blog! 🙂

Spooky Halloween everyone!