Hello everyone and welcome to episode 134 of Ominous Designs. Today we are going to look at modal spells. This isn’t the first time, so let’s try and make it a little special. We are going to look at three cards with four modes each, some of which we have never seen before…
Most of those modes make a build-your-own Threaten effect. The fun part here is that you can have it be instant speed, which we know is great on those effects.
If you choose to cast it sorcery speed though, you will get a bonus +2/+0 for your trouble. The other interesting bit is that you don’t even have to use all modes on the same target. You might even pick modes to create some weird combat trick.
On a side note, I do hope it’s within the rules to pick flash as a mode when casting a spell.
I also based the design on the assumption that the modes will resolve in the same order they appear on the card, which I believe is true.
Those could easily be tweaked if needed for power level, as I did when creating the card, toying with different positions for the Draw a card mode.
It’s an expensive card though, which should help containing the power level for such effect. As far as I can tell the most you could get out of it is two extra land drops and untapping a land, which makes it close to Explosive Vegetation.
It definitely looks like it could be broken somehow though, and it would be at least fun in cube storm. Thinking back, maybe I didn’t need to restrict it to basic lands though.
I had a fantastic time building those, so I hope you will enjoy reading about them. Let me know what you think!
I’ll be seeing you next time for episode 135. Have a great week!