When the Times Get Tough

Hey everybody and welcome again, this time to a 142th installment of Ominous Designs. This week a per – quite – usual, I have come to our episode with a design ready, and made a friend for it. The design in question is a three punches draw spell, why don’t we look at it right now?

Final InspirationFinal Inspiration.
As you can see the concept behind this draw spell is that the worst the situation is, the more cards you are going to draw.
You will always get one, then another if you don’t control any creature, and a bonus one if you are low on life, say 5 or less.
I feel like the low upside probability of getting card 3 is made up by the average probability of missing out on card 2, which allows us to make it an instant speed Divination in two colors.
If you plan on playing control though, it is looking like a very solid card, so you might be excited to see what our second design is…

Final OutburstFinal Outburst.

This one was quite pushed, as you might be able to tell!
Destroying one creature at sorcery speed for four mana of two colors isn’t really something to be excited about, but it can always get you out of a bad situation. Being able to destroy two is already quite a bit better, but is only getting closer to a wrath effect, when you don’t control a creature yourself.
I tend to consider the third effect like a fringe one, but I do believe it still makes Outburst a very powerful card. Any thoughts?

So here we are for the “Final” mechanic. As I mentioned, putting those in similar colors was a deliberate desire to hint at a very powerful draw-go control deck. I do think that if such a deck was a thing the two cards would make it a lot better. I am not convinced they are over the top in terms of efficiency yet though, but only time and test would tell us that. Either way I would be happy to tweak some knobs and make the cards viable, as I’m quite fond of their underlying concept.

I hope you enjoyed those as well, that is going to be it for our weekly gathering. Now is time to say goodbye, see you next week and play responsibly!

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Transformalicious

Hey everybody, welcome to episode 125 of Ominous Designs. This week we’re going back to the designs of Innistrad and with a couple of cards revolving around the transform mechanic – hence the title. Let’s get started with actually not a transform card, but a removal spell.

Gloom Moons CurseGloom Moon’s Curse is a fringe removal, way more useful than you might expect in Innistrad, considering the plethora of tokens present in the format like humans, devils, spirits, etc. If you have played with Dual Shot in limited you should agree.
It isn’t the best solution against them but in a pinch, it will do.
Now the really interesting part to is to put this aura on creatures that will transform, especially ones that can’t help it. This is almost better than Bound by Moonsilver for things like werewolves or even Archangel Avacyn herself.
All in all a nice little package that you might even want to main deck in limited.

Ulvenwald Ranger // Hungered Howler

Ulvenwald Ranger

The idea behind this one was to create a werewolf who could punish your opponents for not playing any spell several times in a row. The issue with the usual lycanthropes of Innistrad is that in order to transform to their wolf selves they need to be human first. This ranger doesn’t have that issue since he is able to master the beast within and flip himself back just before turning wolf again automatically because your silly enemies spent another turn doing nothing.

Deciding what ability to give such a werewolf was the tricky part, as the idea was to make the repeatable. I toyed with the idea of adding +1/+1 counters and the issue here would have been that flipping back to human would do very little – the counters would have stayed on the creature. Instead I ended up creating a werewolf who is always hangry for one turn only, then I suppose digests his meal before becoming human and hopefully turn back again very soon. Thankfully, being a 2/2 for 2 there is a lot of space in what you can do with the upside, and I think this one is still pretty sweet.

Those are your designs for the day. Another example of good ideas that I wish I had more time to do delve into. The cards aren’t perfect but pretty fun and hopefully will start some interesting conversations.

I hope you enjoyed, now is time to say have a great week and see you next time!